Thursday, 6 June 2013

Making UI that goes punch and kick

Hey guys, over the past 30 days, we've added two cool new features to the realtime multi-platform editing experience.

With the UI Editor you can draw new UI screens, resize the buttons, assign images and javascript function calls to them all inside a visual interface that gets syncrhonized live as you edit it.

With the Animation editor, you can drag and drop in FBX animation files and visually debug any issues.

Putting this stuff together with the map and javascript editor is the plan for next week. I'm working on a little MMO street fighter style tech demo, that'll use the UI editor for menu screens which join a map created by the Map Editor. The map will use another UI created from the UI Editor which provides buttons that let you to fight other players by calling animations made from the Character Editor. It'll be awesome honest!

Other things we did in May included going to China for the first time to present at GMIC. Went to SF to present at Tizen DevCon, and presented a fun pitch at Lion's Cage.
This month we're going to be giving a talk at the Apps for Goods Awards ceremony, presenting our tech at Startup Stories V and of course launching our awesome documentation and getting started sections.

As always, if you have any feedback, suggestions, abuse, anything really, feel free to contact me.

Thanks for the support!
Ashraf Samy Hegab

PS. Follow us on TwitterYouTube and Facebook, for free hugs.
PPS. Recently had a request for helping make a 3D fps game using the tech, which is in progress. So watch this space.

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