Thursday 6 March 2014

Bringing Real-Time Strategy, into Real-Time

Hi guys, wanted to share with you a progress update on a new game mechanic template I've been working on this past week.

So far you can create new units. Move them around in groups. Favourite them.

Next up is farming mechanics (collecting trees and mines).

Cool thing about this, is that all aspects of the game (art, design and code), can be instantly customized across mobiles and PCs (even during gameplay), as it's being developed on top of our PLAYIR framework.